// CoreUtil
// 
// Copyright (C) 2012-2014 Daiyuu Nobori. All Rights Reserved.
// Copyright (C) 2012-2014 SoftEther VPN Project at University of Tsukuba. All Rights Reserved.
// Comments: Tetsuo Sugiyama, Ph.D.
// 
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// version 2 as published by the Free Software Foundation.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License version 2
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// 
// THE LICENSE AGREEMENT IS ATTACHED ON THE SOURCE-CODE PACKAGE
// AS "LICENSE.TXT" FILE. READ THE TEXT FILE IN ADVANCE TO USE THE SOFTWARE.
// 
// 
// THIS SOFTWARE IS DEVELOPED IN JAPAN, AND DISTRIBUTED FROM JAPAN,
// UNDER JAPANESE LAWS. YOU MUST AGREE IN ADVANCE TO USE, COPY, MODIFY,
// MERGE, PUBLISH, DISTRIBUTE, SUBLICENSE, AND/OR SELL COPIES OF THIS
// SOFTWARE, THAT ANY JURIDICAL DISPUTES WHICH ARE CONCERNED TO THIS
// SOFTWARE OR ITS CONTENTS, AGAINST US (SOFTETHER PROJECT, SOFTETHER
// CORPORATION, DAIYUU NOBORI OR OTHER SUPPLIERS), OR ANY JURIDICAL
// DISPUTES AGAINST US WHICH ARE CAUSED BY ANY KIND OF USING, COPYING,
// MODIFYING, MERGING, PUBLISHING, DISTRIBUTING, SUBLICENSING, AND/OR
// SELLING COPIES OF THIS SOFTWARE SHALL BE REGARDED AS BE CONSTRUED AND
// CONTROLLED BY JAPANESE LAWS, AND YOU MUST FURTHER CONSENT TO
// EXCLUSIVE JURISDICTION AND VENUE IN THE COURTS SITTING IN TOKYO,
// JAPAN. YOU MUST WAIVE ALL DEFENSES OF LACK OF PERSONAL JURISDICTION
// AND FORUM NON CONVENIENS. PROCESS MAY BE SERVED ON EITHER PARTY IN
// THE MANNER AUTHORIZED BY APPLICABLE LAW OR COURT RULE.
// 
// USE ONLY IN JAPAN. DO NOT USE THIS SOFTWARE IN ANOTHER COUNTRY UNLESS
// YOU HAVE A CONFIRMATION THAT THIS SOFTWARE DOES NOT VIOLATE ANY
// CRIMINAL LAWS OR CIVIL RIGHTS IN THAT PARTICULAR COUNTRY. USING THIS
// SOFTWARE IN OTHER COUNTRIES IS COMPLETELY AT YOUR OWN RISK. THE
// SOFTETHER VPN PROJECT HAS DEVELOPED AND DISTRIBUTED THIS SOFTWARE TO
// COMPLY ONLY WITH THE JAPANESE LAWS AND EXISTING CIVIL RIGHTS INCLUDING
// PATENTS WHICH ARE SUBJECTS APPLY IN JAPAN. OTHER COUNTRIES' LAWS OR
// CIVIL RIGHTS ARE NONE OF OUR CONCERNS NOR RESPONSIBILITIES. WE HAVE
// NEVER INVESTIGATED ANY CRIMINAL REGULATIONS, CIVIL LAWS OR
// INTELLECTUAL PROPERTY RIGHTS INCLUDING PATENTS IN ANY OF OTHER 200+
// COUNTRIES AND TERRITORIES. BY NATURE, THERE ARE 200+ REGIONS IN THE
// WORLD, WITH DIFFERENT LAWS. IT IS IMPOSSIBLE TO VERIFY EVERY
// COUNTRIES' LAWS, REGULATIONS AND CIVIL RIGHTS TO MAKE THE SOFTWARE
// COMPLY WITH ALL COUNTRIES' LAWS BY THE PROJECT. EVEN IF YOU WILL BE
// SUED BY A PRIVATE ENTITY OR BE DAMAGED BY A PUBLIC SERVANT IN YOUR
// COUNTRY, THE DEVELOPERS OF THIS SOFTWARE WILL NEVER BE LIABLE TO
// RECOVER OR COMPENSATE SUCH DAMAGES, CRIMINAL OR CIVIL
// RESPONSIBILITIES. NOTE THAT THIS LINE IS NOT LICENSE RESTRICTION BUT
// JUST A STATEMENT FOR WARNING AND DISCLAIMER.
// 
// 
// SOURCE CODE CONTRIBUTION
// ------------------------
// 
// Your contribution to SoftEther VPN Project is much appreciated.
// Please send patches to us through GitHub.
// Read the SoftEther VPN Patch Acceptance Policy in advance:
// http://www.softether.org/5-download/src/9.patch
// 
// 
// DEAR SECURITY EXPERTS
// ---------------------
// 
// If you find a bug or a security vulnerability please kindly inform us
// about the problem immediately so that we can fix the security problem
// to protect a lot of users around the world as soon as possible.
// 
// Our e-mail address for security reports is:
// softether-vpn-security [at] softether.org
// 
// Please note that the above e-mail address is not a technical support
// inquiry address. If you need technical assistance, please visit
// http://www.softether.org/ and ask your question on the users forum.
// 
// Thank you for your cooperation.
// 
// 
// NO MEMORY OR RESOURCE LEAKS
// ---------------------------
// 
// The memory-leaks and resource-leaks verification under the stress
// test has been passed before release this source code.


using System;
using System.Threading;
using System.Data;
using System.Data.Sql;
using System.Data.SqlClient;
using System.Data.SqlTypes;
using System.Text;
using System.Configuration;
using System.Collections;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
using System.Web.Mail;

namespace CoreUtil
{
	// FIFO
	public class Fifo
	{
		byte[] p;
		int pos, size;
		public int Size
		{
			get { return size; }
		}
		public byte[] Data
		{
			get
			{
				return this.p;
			}
		}
		public int DataOffset
		{
			get
			{
				return this.pos;
			}
		}
		public int PhysicalSize
		{
			get
			{
				return p.Length;
			}
		}

		int reallocMemSize;
		public const int FifoInitMemSize = 4096;
		public const int FifoReallocMemSize = 65536;
		public const int FifoReallocMemSizeSmall = 65536;

		long totalWriteSize = 0, totalReadSize = 0;

		public long TotalReadSize
		{
			get { return totalReadSize; }
		}
		public long TotalWriteSize
		{
			get { return totalWriteSize; }
		}

		public Fifo()
		{
			init(0);
		}
		public Fifo(int reallocMemSize)
		{
			init(reallocMemSize);
		}

		void init(int reallocMemSize)
		{
			if (reallocMemSize == 0)
			{
				reallocMemSize = FifoReallocMemSize;
			}

			this.size = this.pos = 0;
			this.reallocMemSize = reallocMemSize;

			this.p = new byte[FifoInitMemSize];
		}

		public void Write(Buf buf)
		{
			Write(buf.ByteData);
		}
		public void Write(byte[] src)
		{
			Write(src, src.Length);
		}
		public void SkipWrite(int size)
		{
			Write(null, size);
		}
		public void Write(byte[] src, int size)
		{
			Write(src, 0, size);
		}
		public void Write(byte[] src, int offset, int size)
		{
			int i, need_size;
			bool realloc_flag;

			i = this.size;
			this.size += size;
			need_size = this.pos + this.size;
			realloc_flag = false;

			int memsize = p.Length;
			while (need_size > memsize)
			{
				memsize = Math.Max(memsize, FifoInitMemSize) * 3;
				realloc_flag = true;
			}

			if (realloc_flag)
			{
				byte[] new_p = new byte[memsize];
				Util.CopyByte(new_p, 0, this.p, 0, this.p.Length);
				this.p = new_p;
			}

			if (src != null)
			{
				Util.CopyByte(this.p, this.pos + i, src, offset, size);
			}

			totalWriteSize += size;
		}

		public byte[] Read()
		{
			return Read(this.Size);
		}
		public void ReadToBuf(Buf buf, int size)
		{
			byte[] data = Read(size);

			buf.Write(data);
		}
		public Buf ReadToBuf(int size)
		{
			byte[] data = Read(size);

			return new Buf(data);
		}
		public byte[] Read(int size)
		{
			byte[] ret = new byte[size];
			int read_size = Read(ret);
			Array.Resize<byte>(ref ret, read_size);

			return ret;
		}
		public int Read(byte[] dst)
		{
			return Read(dst, dst.Length);
		}
		public int SkipRead(int size)
		{
			return Read(null, size);
		}
		public int Read(byte[] dst, int size)
		{
			return Read(dst, 0, size);
		}
		public int Read(byte[] dst, int offset, int size)
		{
			int read_size;

			read_size = Math.Min(size, this.size);
			if (read_size == 0)
			{
				return 0;
			}
			if (dst != null)
			{
				Util.CopyByte(dst, offset, this.p, this.pos, size);
			}
			this.pos += read_size;
			this.size -= read_size;

			if (this.size == 0)
			{
				this.pos = 0;
			}

			if (this.pos >= FifoInitMemSize &&
				this.p.Length >= this.reallocMemSize &&
				(this.p.Length / 2) > this.size)
			{
				byte[] new_p;
				int new_size;

				new_size = Math.Max(this.p.Length / 2, FifoInitMemSize);
				new_p = new byte[new_size];
				Util.CopyByte(new_p, 0, this.p, this.pos, this.size);

				this.p = new_p;

				this.pos = 0;
			}

			totalReadSize += read_size;

			return read_size;
		}
	}

	public class Buf
	{
		MemoryStream buf;

		public Buf()
		{
			init(new byte[0]);
		}
		public Buf(byte[] data)
		{
			init(data);
		}
		void init(byte[] data)
		{
			buf = new MemoryStream();
			Write(data);
			SeekToBegin();
		}

		public void Clear()
		{
			buf.SetLength(0);
		}

		public void WriteByte(byte data)
		{
			byte[] a = new byte[1] { data };

			Write(a);
		}
		public void Write(byte[] data)
		{
			buf.Write(data, 0, data.Length);
		}
		public void Write(byte[] data, int pos, int len)
		{
			buf.Write(data, pos, len);
		}

		public uint Size
		{
			get
			{
				return (uint)buf.Length;
			}
		}

		public uint Pos
		{
			get
			{
				return (uint)buf.Position;
			}
		}

		public byte[] ByteData
		{
			get
			{
				return buf.ToArray();
			}
		}

		public byte this[uint i]
		{
			get
			{
				return buf.GetBuffer()[i];
			}

			set
			{
				buf.GetBuffer()[i] = value;
			}
		}

		public byte[] Read()
		{
			return Read(this.Size);
		}
		public byte[] Read(uint size)
		{
			byte[] tmp = new byte[size];
			int i = buf.Read(tmp, 0, (int)size);

			byte[] ret = new byte[i];
			Array.Copy(tmp, 0, ret, 0, i);

			return ret;
		}
		public byte ReadByte()
		{
			byte[] a = Read(1);

			return a[0];
		}

		public void SeekToBegin()
		{
			Seek(0);
		}
		public void SeekToEnd()
		{
			Seek(0, SeekOrigin.End);
		}
		public void Seek(uint offset)
		{
			Seek(offset, SeekOrigin.Begin);
		}
		public void Seek(uint offset, SeekOrigin mode)
		{
			buf.Seek(offset, mode);
		}

		public ushort ReadShort()
		{
			byte[] data = Read(2);
			if (data.Length != 2)
			{
				return 0;
			}
			if (Env.IsLittleEndian)
			{
				Array.Reverse(data);
			}
			return BitConverter.ToUInt16(data, 0);
		}
		public ushort RawReadShort()
		{
			byte[] data = Read(2);
			if (data.Length != 2)
			{
				return 0;
			}
			return BitConverter.ToUInt16(data, 0);
		}

		public uint ReadInt()
		{
			byte[] data = Read(4);
			if (data.Length != 4)
			{
				return 0;
			}
			if (Env.IsLittleEndian)
			{
				Array.Reverse(data);
			}
			return BitConverter.ToUInt32(data, 0);
		}
		public uint RawReadInt()
		{
			byte[] data = Read(4);
			if (data.Length != 4)
			{
				return 0;
			}
			return BitConverter.ToUInt32(data, 0);
		}

		public ulong ReadInt64()
		{
			byte[] data = Read(8);
			if (data.Length != 8)
			{
				return 0;
			}
			if (Env.IsLittleEndian)
			{
				Array.Reverse(data);
			}
			return BitConverter.ToUInt64(data, 0);
		}
		public ulong RawReadInt64()
		{
			byte[] data = Read(8);
			if (data.Length != 8)
			{
				return 0;
			}
			return BitConverter.ToUInt64(data, 0);
		}

		public string ReadStr()
		{
			return ReadStr(false);
		}
		public string ReadStr(bool include_null)
		{
			uint len = ReadInt();
			byte[] data = Read(len - (uint)(include_null ? 1 : 0));
			return Str.ShiftJisEncoding.GetString(data);
		}

		public string ReadUniStr()
		{
			return ReadUniStr(false);
		}
		public string ReadUniStr(bool include_null)
		{
			uint len = ReadInt();
			if (len == 0)
			{
				return null;
			}
			byte[] data = Read(len - (uint)(include_null ? 2 : 0));
			return Str.Utf8Encoding.GetString(data);
		}
		public void WriteShort(ushort shortValue)
		{
			byte[] data = BitConverter.GetBytes(shortValue);
			if (Env.IsLittleEndian)
			{
				Array.Reverse(data);
			}
			Write(data);
		}
		public void RawWriteShort(ushort shortValue)
		{
			byte[] data = BitConverter.GetBytes(shortValue);
			Write(data);
		}

		public void WriteInt(uint intValue)
		{
			byte[] data = BitConverter.GetBytes(intValue);
			if (Env.IsLittleEndian)
			{
				Array.Reverse(data);
			}
			Write(data);
		}
		public void RawWriteInt(uint intValue)
		{
			byte[] data = BitConverter.GetBytes(intValue);
			Write(data);
		}

		public void WriteInt64(ulong int64Value)
		{
			byte[] data = BitConverter.GetBytes(int64Value);
			if (Env.IsLittleEndian)
			{
				Array.Reverse(data);
			}
			Write(data);
		}
		public void RawWriteInt64(ulong int64Value)
		{
			byte[] data = BitConverter.GetBytes(int64Value);
			Write(data);
		}

		public string ReadNextLineAsString()
		{
			return ReadNextLineAsString(Str.Utf8Encoding);
		}
		public string ReadNextLineAsString(Encoding encoding)
		{
			byte[] ret = ReadNextLineAsData();
			if (ret == null)
			{
				return null;
			}

			return encoding.GetString(ret);
		}

		public byte[] ReadNextLineAsData()
		{
			if (this.Size <= this.Pos)
			{
				return null;
			}

			long pos = buf.Position;

			long i;
			byte[] tmp = new byte[1];
			for (i = pos; i < buf.Length; i++)
			{
				buf.Read(tmp, 0, 1);

				if (tmp[0] == 13 || tmp[0] == 10)
				{
					if (tmp[0] == 13)
					{
						if ((i + 2) < buf.Length)
						{
							i++;
						}
					}

					break;
				}
			}

			long len = i - pos;

			buf.Position = pos;

			byte[] ret = Read((uint)((int)len));

			try
			{
				Seek(1, SeekOrigin.Current);
			}
			catch
			{
			}

			if (ret.Length >= 1 && ret[ret.Length - 1] == 13)
			{
				Array.Resize<byte>(ref ret, ret.Length - 1);
			}

			return ret;
		}

		public void WriteStr(string strValue)
		{
			WriteStr(strValue, false);
		}
		public void WriteStr(string strValue, bool include_null)
		{
			byte[] data = Str.ShiftJisEncoding.GetBytes(strValue);
			WriteInt((uint)data.Length + (uint)(include_null ? 1 : 0));
			Write(data);
		}

		public void WriteUniStr(string strValue)
		{
			WriteUniStr(strValue, false);
		}
		public void WriteUniStr(string strValue, bool include_null)
		{
			byte[] data = Str.Utf8Encoding.GetBytes(strValue);
			WriteInt((uint)data.Length + (uint)(include_null ? 2 : 0));
			Write(data);
		}

		public static Buf ReadFromFile(string filename)
		{
			return new Buf(IO.ReadFile(filename));
		}

		public void WriteToFile(string filename)
		{
			IO.SaveFile(filename, this.ByteData);
		}

		public static Buf ReadFromStream(Stream st)
		{
			Buf ret = new Buf();
			int size = 32767;

			while (true)
			{
				byte[] tmp = new byte[size];
				int i = st.Read(tmp, 0, tmp.Length);

				if (i <= 0)
				{
					break;
				}

				Array.Resize<byte>(ref tmp, i);

				ret.Write(tmp);
			}

			ret.SeekToBegin();

			return ret;
		}
	}
}

